codepens/morning/dist/script.js

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JavaScript
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2023-10-06 23:12:53 +02:00
// https://codepen.io/pavlovsk/pen/VRbGVP
const { abs, floor, ceil, round, sin, PI: π } = Math;
const random = (x = 1) => Math.random() * x;
const rgb = (...values) => `rgb(${values.join(',')})`;
const rgba = (...values) => `rgba(${values.join(',')})`;
function nArray(n) {
return [...Array(n).keys()];
}
function generateGrid(size, cellCallback) {
return nArray(size).map((row, y) =>
nArray(size).map((cell, x) => cellCallback(x, y)));
}
function generateField({ density, offset = 0, width, height }) {
const pixels = nArray(width * height);
return pixels.
map((px, i) => {
const star = {
x: offset + px % width,
y: floor(px / width) };
// Put some colorful points if debug is enabled
if (Settings.debug) {
const isMiddle = i === width * height / 2;
const isLast = i === width * height - 1;
if (isLast) {
return Object.assign(star, { color: 'red' });
}
if (isMiddle) {
return Object.assign(star, { color: 'blue' });
}
}
if (random() > 1 - density) {
return star;
}
return null;
}).
filter(Boolean);
}
function drawSky(ctx, width, state) {
ctx.fillStyle = Settings.sky.bg;
ctx.fillRect(0, 0, width, width);
state.sky.shift += Settings.sky.shiftSpeed;
}
function generateStars(ctx, width, state) {
const { stars, fields, shift } = state.sky;
if (!stars.length || width * fields - shift <= width) {
const newStars = generateField({
density: Settings.sky.starDensity,
offset: width * fields,
width: width,
height: width }).
map(star => ({
...star,
color: star.color || Settings.sky.starColor }));
stars.splice(0, 1);
stars.push(...newStars);
state.sky.fields++;
}
}
function drawStars(ctx, width, state) {
const stars = state.sky.stars;
stars.forEach(({ x, y, color }) => {
ctx.fillStyle = color;
const shiftedX = x - state.sky.shift;
ctx.fillRect(shiftedX, y, 1, 1);
});
}
function draw(ctx, width, state) {
generateStars(ctx, width, state);
drawSky(ctx, width, state);
drawStars(ctx, width, state);
requestAnimationFrame(() => {
draw(ctx, width, state);
});
}
function init(state, canvas) {
const ctx = canvas.getContext('2d');
draw(ctx, canvas.width, state);
}
const Settings = {
debug: false,
sky: {
bg: '#f5f5f5',
get shiftSpeed() {
if (Settings.debug) return 0.8;
return 0.05;
},
starDensity: 0.1,
get starColor() {
if (random() >= .5) {
return 'black';
}
if (random() >= .66) {
return 'hotpink';
}
if (random() >= .66) {
return 'crimson';
}
if (random() >= .66) {
return 'mediumspringgreen';
}
if (random() >= .25) {
return '#fd5';
}
return 'palevioletred';
} } };
const State = {
sky: {
shift: 0,
fields: 0,
stars: [] } };
const image = new Image();
image.src = 'https://assets.codepen.io/25387/torni-clear-sm.png';
image.onload = () => {
init(State, canvas);
init(State, canvas2);
};