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Rework 'make generate-images' (#12316)

* Rework 'make generate-images'

- Remove external dependencies and replace it with a node script that
  does does the same.
- Move detail removal from gitea-sm.png to favicon.png
- Remove favicon.ico and its generation, it is unused and we already serve
  favicon.png in its place.

Fixes: https://github.com/go-gitea/gitea/issues/12314

* use proper centering value for preserveAspectRatio

* fix lint

* use fabric

* better linting fix

* fix typo

* mention detail-remove class in docs
This commit is contained in:
silverwind 2020-07-26 11:47:51 +02:00 committed by GitHub
parent ea1ed802a3
commit 7cf23399a0
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13 changed files with 90 additions and 32 deletions

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@ -33,6 +33,10 @@ overrides:
worker: true
rules:
no-restricted-globals: [2, addEventListener, blur, close, closed, confirm, defaultStatus, defaultstatus, error, event, external, find, focus, frameElement, frames, history, innerHeight, innerWidth, isFinite, isNaN, length, location, locationbar, menubar, moveBy, moveTo, name, onblur, onerror, onfocus, onload, onresize, onunload, open, opener, opera, outerHeight, outerWidth, pageXOffset, pageYOffset, parent, print, removeEventListener, resizeBy, resizeTo, screen, screenLeft, screenTop, screenX, screenY, scroll, scrollbars, scrollBy, scrollTo, scrollX, scrollY, status, statusbar, stop, toolbar, top]
- files: ["build/generate-images.js"]
rules:
import/no-unresolved: [0]
import/no-extraneous-dependencies: [0]
rules:
accessor-pairs: [2]

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@ -648,34 +648,8 @@ update-translations:
.PHONY: generate-images
generate-images:
$(eval TMPDIR := $(shell mktemp -d 2>/dev/null || mktemp -d -t 'gitea-temp'))
mkdir -p $(TMPDIR)/images
inkscape -f $(PWD)/assets/logo.svg -w 880 -h 880 -e $(PWD)/public/img/gitea-lg.png
inkscape -f $(PWD)/assets/logo.svg -w 512 -h 512 -e $(PWD)/public/img/gitea-512.png
inkscape -f $(PWD)/assets/logo.svg -w 192 -h 192 -e $(PWD)/public/img/gitea-192.png
inkscape -f $(PWD)/assets/logo.svg -w 120 -h 120 -jC -i layer1 -e $(TMPDIR)/images/sm-1.png
inkscape -f $(PWD)/assets/logo.svg -w 120 -h 120 -jC -i layer2 -e $(TMPDIR)/images/sm-2.png
composite -compose atop $(TMPDIR)/images/sm-2.png $(TMPDIR)/images/sm-1.png $(PWD)/public/img/gitea-sm.png
inkscape -f $(PWD)/assets/logo.svg -w 200 -h 200 -e $(PWD)/public/img/avatar_default.png
inkscape -f $(PWD)/assets/logo.svg -w 180 -h 180 -e $(PWD)/public/img/favicon.png
inkscape -f $(PWD)/assets/logo.svg -w 128 -h 128 -e $(TMPDIR)/images/128-raw.png
inkscape -f $(PWD)/assets/logo.svg -w 64 -h 64 -e $(TMPDIR)/images/64-raw.png
inkscape -f $(PWD)/assets/logo.svg -w 32 -h 32 -jC -i layer1 -e $(TMPDIR)/images/32-1.png
inkscape -f $(PWD)/assets/logo.svg -w 32 -h 32 -jC -i layer2 -e $(TMPDIR)/images/32-2.png
composite -compose atop $(TMPDIR)/images/32-2.png $(TMPDIR)/images/32-1.png $(TMPDIR)/images/32-raw.png
inkscape -f $(PWD)/assets/logo.svg -w 16 -h 16 -jC -i layer1 -e $(TMPDIR)/images/16-raw.png
zopflipng -m -y $(TMPDIR)/images/128-raw.png $(TMPDIR)/images/128.png
zopflipng -m -y $(TMPDIR)/images/64-raw.png $(TMPDIR)/images/64.png
zopflipng -m -y $(TMPDIR)/images/32-raw.png $(TMPDIR)/images/32.png
zopflipng -m -y $(TMPDIR)/images/16-raw.png $(TMPDIR)/images/16.png
rm -f $(TMPDIR)/images/*-*.png
convert $(TMPDIR)/images/16.png $(TMPDIR)/images/32.png \
$(TMPDIR)/images/64.png $(TMPDIR)/images/128.png \
$(PWD)/public/img/favicon.ico
convert -flatten $(PWD)/public/img/favicon.png $(PWD)/public/img/apple-touch-icon.png
rm -rf $(TMPDIR)/images
$(foreach file, $(shell find public/img -type f -name '*.png' ! -name 'loading.png'),zopflipng -m -y $(file) $(file);)
npm install --no-save --no-package-lock xmldom fabric imagemin-zopfli
node build/generate-images.js
.PHONY: pr\#%
pr\#%: clean-all

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@ -115,6 +115,7 @@
<g
inkscape:groupmode="layer"
id="layer3"
class="detail-remove"
inkscape:label="Layer 3"
style="display:inline">
<g

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80
build/generate-images.js vendored Executable file
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@ -0,0 +1,80 @@
#!/usr/bin/env node
'use strict';
const imageminZopfli = require('imagemin-zopfli');
const {fabric} = require('fabric');
const {DOMParser, XMLSerializer} = require('xmldom');
const {readFile, writeFile} = require('fs').promises;
const {resolve} = require('path');
function exit(err) {
if (err) console.error(err);
process.exit(err ? 1 : 0);
}
function loadSvg(svg) {
return new Promise((resolve) => {
fabric.loadSVGFromString(svg, (objects, options) => {
resolve({objects, options});
});
});
}
async function generate(svg, outputFile, {size, bg, removeDetail} = {}) {
const parser = new DOMParser();
const serializer = new XMLSerializer();
const document = parser.parseFromString(svg);
if (removeDetail) {
for (const el of Array.from(document.getElementsByTagName('g') || [])) {
for (const attribute of Array.from(el.attributes || [])) {
if (attribute.name === 'class' && attribute.value === 'detail-remove') {
el.parentNode.removeChild(el);
}
}
}
}
svg = serializer.serializeToString(document);
const {objects, options} = await loadSvg(svg);
const canvas = new fabric.Canvas();
canvas.setDimensions({width: size, height: size});
const ctx = canvas.getContext('2d');
ctx.scale(options.width ? (size / options.width) : 1, options.height ? (size / options.height) : 1);
if (bg) {
canvas.add(new fabric.Rect({
left: 0,
top: 0,
height: size * (1 / (size / options.height)),
width: size * (1 / (size / options.width)),
fill: 'white',
}));
}
canvas.add(fabric.util.groupSVGElements(objects, options));
canvas.renderAll();
let png = Buffer.from([]);
for await (const chunk of canvas.createPNGStream()) {
png = Buffer.concat([png, chunk]);
}
png = await imageminZopfli({more: true})(png);
await writeFile(outputFile, png);
}
async function main() {
const svg = await readFile(resolve(__dirname, '../assets/logo.svg'), 'utf8');
await generate(svg, resolve(__dirname, '../public/img/gitea-lg.png'), {size: 880});
await generate(svg, resolve(__dirname, '../public/img/gitea-512.png'), {size: 512});
await generate(svg, resolve(__dirname, '../public/img/gitea-192.png'), {size: 192});
await generate(svg, resolve(__dirname, '../public/img/gitea-sm.png'), {size: 120});
await generate(svg, resolve(__dirname, '../public/img/avatar_default.png'), {size: 200});
await generate(svg, resolve(__dirname, '../public/img/favicon.png'), {size: 180, removeDetail: true});
await generate(svg, resolve(__dirname, '../public/img/apple-touch-icon.png'), {size: 180, bg: true});
}
main().then(exit).catch(exit);

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@ -155,10 +155,9 @@ Note: When working on frontend code, set `USE_SERVICE_WORKER` to `false` in `app
SVG icons are built using the `make svg` target which compiles the icon sources defined in `build/generate-svg.js` into the output directory `public/img/svg`. Custom icons can be added in the `web_src/svg` directory.
### Building Images
### Building the Logo
To build the images, ImageMagick, `inkscape` and `zopflipng` binaries must be available in
your `PATH` to run `make generate-images`.
The PNG versions of the logo are built from a single SVG source file `assets/logo.svg` using the `make generate-images` target. To run it, Node.js and npm must be available. The same process can also be used to generate a custom logo PNGs from a SVG source file. It's possible to remove parts of the SVG logo for the favicon build by adding a `detail-remove` class to the SVG nodes to be removed.
### Updating the API

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