Move some JS code from `fomantic.js` to standalone files (#27994)
To improve maintainability, this PR: 1. Rename `web_src/js/modules/aria` to `web_src/js/modules/fomantic` (the code there are all for aria of fomantic) 2. Move api/transition related code to `web_src/js/modules/fomantic/api.js` and `web_src/js/modules/fomantic/transition.js` No logic is changed.
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@ -1,7 +1,9 @@
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import $ from 'jquery';
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import $ from 'jquery';
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import {initAriaCheckboxPatch} from './aria/checkbox.js';
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import {initFomanticApiPatch} from './fomantic/api.js';
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import {initAriaDropdownPatch} from './aria/dropdown.js';
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import {initAriaCheckboxPatch} from './fomantic/checkbox.js';
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import {initAriaModalPatch} from './aria/modal.js';
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import {initAriaDropdownPatch} from './fomantic/dropdown.js';
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import {initAriaModalPatch} from './fomantic/modal.js';
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import {initFomanticTransition} from './fomantic/transition.js';
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import {svg} from '../svg.js';
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import {svg} from '../svg.js';
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export const fomanticMobileScreen = window.matchMedia('only screen and (max-width: 767.98px)');
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export const fomanticMobileScreen = window.matchMedia('only screen and (max-width: 767.98px)');
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@ -22,57 +24,7 @@ export function initGiteaFomantic() {
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return escape(text, preserveHTML) + svg('octicon-x', 16, `${className.delete} icon`);
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return escape(text, preserveHTML) + svg('octicon-x', 16, `${className.delete} icon`);
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};
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};
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const transitionNopBehaviors = new Set([
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initFomanticTransition();
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'clear queue', 'stop', 'stop all', 'destroy',
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'force repaint', 'repaint', 'reset',
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'looping', 'remove looping', 'disable', 'enable',
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'set duration', 'save conditions', 'restore conditions',
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]);
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// stand-in for removed transition module
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$.fn.transition = function (arg0, arg1, arg2) {
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if (arg0 === 'is supported') return true;
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if (arg0 === 'is animating') return false;
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if (arg0 === 'is inward') return false;
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if (arg0 === 'is outward') return false;
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let argObj;
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if (typeof arg0 === 'string') {
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// many behaviors are no-op now. https://fomantic-ui.com/modules/transition.html#/usage
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if (transitionNopBehaviors.has(arg0)) return this;
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// now, the arg0 is an animation name, the syntax: (animation, duration, complete)
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argObj = {animation: arg0, ...(arg1 && {duration: arg1}), ...(arg2 && {onComplete: arg2})};
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} else if (typeof arg0 === 'object') {
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argObj = arg0;
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} else {
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throw new Error(`invalid argument: ${arg0}`);
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}
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const isAnimationIn = argObj.animation?.startsWith('show') || argObj.animation?.endsWith(' in');
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const isAnimationOut = argObj.animation?.startsWith('hide') || argObj.animation?.endsWith(' out');
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this.each((_, el) => {
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let toShow = isAnimationIn;
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if (!isAnimationIn && !isAnimationOut) {
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// If the animation is not in/out, then it must be a toggle animation.
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// Fomantic uses computed styles to check "visibility", but to avoid unnecessary arguments, here it only checks the class.
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toShow = this.hasClass('hidden'); // maybe it could also check "!this.hasClass('visible')", leave it to the future until there is a real problem.
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}
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argObj.onStart?.call(el);
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if (toShow) {
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el.classList.remove('hidden');
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el.classList.add('visible', 'transition');
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if (argObj.displayType) el.style.setProperty('display', argObj.displayType, 'important');
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argObj.onShow?.call(el);
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} else {
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el.classList.add('hidden');
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el.classList.remove('visible'); // don't remove the transition class because the Fomantic animation style is `.hidden.transition`.
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el.style.removeProperty('display');
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argObj.onHidden?.call(el);
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}
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argObj.onComplete?.call(el);
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});
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return this;
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};
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initFomanticApiPatch();
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initFomanticApiPatch();
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// Use the patches to improve accessibility, these patches are designed to be as independent as possible, make it easy to modify or remove in the future.
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// Use the patches to improve accessibility, these patches are designed to be as independent as possible, make it easy to modify or remove in the future.
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@ -80,42 +32,3 @@ export function initGiteaFomantic() {
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initAriaDropdownPatch();
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initAriaDropdownPatch();
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initAriaModalPatch();
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initAriaModalPatch();
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}
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}
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function initFomanticApiPatch() {
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//
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// Fomantic API module has some very buggy behaviors:
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//
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// If encodeParameters=true, it calls `urlEncodedValue` to encode the parameter.
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// However, `urlEncodedValue` just tries to "guess" whether the parameter is already encoded, by decoding the parameter and encoding it again.
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//
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// There are 2 problems:
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// 1. It may guess wrong, and skip encoding a parameter which looks like encoded.
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// 2. If the parameter can't be decoded, `decodeURIComponent` will throw an error, and the whole request will fail.
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//
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// This patch only fixes the second error behavior at the moment.
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//
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const patchKey = '_giteaFomanticApiPatch';
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const oldApi = $.api;
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$.api = $.fn.api = function(...args) {
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const apiCall = oldApi.bind(this);
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const ret = oldApi.apply(this, args);
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if (typeof args[0] !== 'string') {
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const internalGet = apiCall('internal', 'get');
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if (!internalGet.urlEncodedValue[patchKey]) {
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const oldUrlEncodedValue = internalGet.urlEncodedValue;
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internalGet.urlEncodedValue = function (value) {
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try {
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return oldUrlEncodedValue(value);
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} catch {
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// if Fomantic API module's `urlEncodedValue` throws an error, we encode it by ourselves.
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return encodeURIComponent(value);
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}
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};
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internalGet.urlEncodedValue[patchKey] = true;
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}
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}
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return ret;
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};
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$.api.settings = oldApi.settings;
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}
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@ -0,0 +1,40 @@
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import $ from 'jquery';
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export function initFomanticApiPatch() {
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//
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// Fomantic API module has some very buggy behaviors:
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//
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// If encodeParameters=true, it calls `urlEncodedValue` to encode the parameter.
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// However, `urlEncodedValue` just tries to "guess" whether the parameter is already encoded, by decoding the parameter and encoding it again.
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//
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// There are 2 problems:
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// 1. It may guess wrong, and skip encoding a parameter which looks like encoded.
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// 2. If the parameter can't be decoded, `decodeURIComponent` will throw an error, and the whole request will fail.
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//
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// This patch only fixes the second error behavior at the moment.
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//
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const patchKey = '_giteaFomanticApiPatch';
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const oldApi = $.api;
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$.api = $.fn.api = function(...args) {
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const apiCall = oldApi.bind(this);
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const ret = oldApi.apply(this, args);
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if (typeof args[0] !== 'string') {
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const internalGet = apiCall('internal', 'get');
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if (!internalGet.urlEncodedValue[patchKey]) {
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const oldUrlEncodedValue = internalGet.urlEncodedValue;
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internalGet.urlEncodedValue = function (value) {
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try {
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return oldUrlEncodedValue(value);
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} catch {
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// if Fomantic API module's `urlEncodedValue` throws an error, we encode it by ourselves.
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return encodeURIComponent(value);
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}
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};
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internalGet.urlEncodedValue[patchKey] = true;
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}
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}
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return ret;
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};
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$.api.settings = oldApi.settings;
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}
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@ -0,0 +1,54 @@
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import $ from 'jquery';
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export function initFomanticTransition() {
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const transitionNopBehaviors = new Set([
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'clear queue', 'stop', 'stop all', 'destroy',
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'force repaint', 'repaint', 'reset',
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'looping', 'remove looping', 'disable', 'enable',
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'set duration', 'save conditions', 'restore conditions',
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]);
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// stand-in for removed transition module
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$.fn.transition = function (arg0, arg1, arg2) {
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if (arg0 === 'is supported') return true;
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if (arg0 === 'is animating') return false;
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if (arg0 === 'is inward') return false;
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if (arg0 === 'is outward') return false;
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let argObj;
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if (typeof arg0 === 'string') {
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// many behaviors are no-op now. https://fomantic-ui.com/modules/transition.html#/usage
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if (transitionNopBehaviors.has(arg0)) return this;
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// now, the arg0 is an animation name, the syntax: (animation, duration, complete)
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argObj = {animation: arg0, ...(arg1 && {duration: arg1}), ...(arg2 && {onComplete: arg2})};
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} else if (typeof arg0 === 'object') {
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argObj = arg0;
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} else {
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throw new Error(`invalid argument: ${arg0}`);
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}
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const isAnimationIn = argObj.animation?.startsWith('show') || argObj.animation?.endsWith(' in');
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const isAnimationOut = argObj.animation?.startsWith('hide') || argObj.animation?.endsWith(' out');
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this.each((_, el) => {
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let toShow = isAnimationIn;
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if (!isAnimationIn && !isAnimationOut) {
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// If the animation is not in/out, then it must be a toggle animation.
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// Fomantic uses computed styles to check "visibility", but to avoid unnecessary arguments, here it only checks the class.
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toShow = this.hasClass('hidden'); // maybe it could also check "!this.hasClass('visible')", leave it to the future until there is a real problem.
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}
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argObj.onStart?.call(el);
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if (toShow) {
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el.classList.remove('hidden');
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el.classList.add('visible', 'transition');
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if (argObj.displayType) el.style.setProperty('display', argObj.displayType, 'important');
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argObj.onShow?.call(el);
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} else {
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el.classList.add('hidden');
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el.classList.remove('visible'); // don't remove the transition class because the Fomantic animation style is `.hidden.transition`.
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el.style.removeProperty('display');
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argObj.onHidden?.call(el);
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}
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argObj.onComplete?.call(el);
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});
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return this;
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};
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}
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