// Copyright 2019 The Gitea Authors. All rights reserved. // Copyright 2024 The Forgejo Authors c/o Codeberg e.V.. All rights reserved. // SPDX-License-Identifier: MIT package callout import ( "strings" "code.gitea.io/gitea/modules/svg" "github.com/yuin/goldmark/ast" "github.com/yuin/goldmark/parser" "github.com/yuin/goldmark/renderer" "github.com/yuin/goldmark/renderer/html" "github.com/yuin/goldmark/text" "github.com/yuin/goldmark/util" ) type GitHubCalloutTransformer struct{} // Transform transforms the given AST tree. func (g *GitHubCalloutTransformer) Transform(node *ast.Document, reader text.Reader, pc parser.Context) { supportedAttentionTypes := map[string]bool{ "note": true, "tip": true, "important": true, "warning": true, "caution": true, } _ = ast.Walk(node, func(n ast.Node, entering bool) (ast.WalkStatus, error) { if !entering { return ast.WalkContinue, nil } if v, ok := n.(*ast.Blockquote); ok { if v.ChildCount() == 0 { return ast.WalkContinue, nil } // We only want attention blockquotes when the AST looks like: // Text: "[" // Text: "!TYPE" // Text(SoftLineBreak): "]" // grab these nodes and make sure we adhere to the attention blockquote structure firstParagraph := v.FirstChild() if firstParagraph.ChildCount() < 3 { return ast.WalkContinue, nil } firstTextNode, ok := firstParagraph.FirstChild().(*ast.Text) if !ok || string(firstTextNode.Value(reader.Source())) != "[" { return ast.WalkContinue, nil } secondTextNode, ok := firstTextNode.NextSibling().(*ast.Text) if !ok { return ast.WalkContinue, nil } // If the second node's text isn't one of the supported attention // types, continue walking. secondTextNodeText := secondTextNode.Value(reader.Source()) attentionType := strings.ToLower(strings.TrimPrefix(string(secondTextNodeText), "!")) if _, has := supportedAttentionTypes[attentionType]; !has { return ast.WalkContinue, nil } thirdTextNode, ok := secondTextNode.NextSibling().(*ast.Text) if !ok || string(thirdTextNode.Value(reader.Source())) != "]" { return ast.WalkContinue, nil } // color the blockquote v.SetAttributeString("class", []byte("attention-header attention-"+attentionType)) // create an emphasis to make it bold attentionParagraph := ast.NewParagraph() attentionParagraph.SetAttributeString("class", []byte("attention-title")) emphasis := ast.NewEmphasis(2) emphasis.SetAttributeString("class", []byte("attention-"+attentionType)) firstParagraph.InsertBefore(firstParagraph, firstTextNode, emphasis) // capitalize first letter attentionText := ast.NewString([]byte(strings.ToUpper(string(attentionType[0])) + attentionType[1:])) // replace the ![TYPE] with a dedicated paragraph of icon+Type emphasis.AppendChild(emphasis, attentionText) attentionParagraph.AppendChild(attentionParagraph, NewAttention(attentionType)) attentionParagraph.AppendChild(attentionParagraph, emphasis) firstParagraph.Parent().InsertBefore(firstParagraph.Parent(), firstParagraph, attentionParagraph) firstParagraph.RemoveChild(firstParagraph, firstTextNode) firstParagraph.RemoveChild(firstParagraph, secondTextNode) firstParagraph.RemoveChild(firstParagraph, thirdTextNode) } return ast.WalkContinue, nil }) } type GitHubCalloutHTMLRenderer struct { html.Config } // RegisterFuncs implements renderer.NodeRenderer.RegisterFuncs. func (r *GitHubCalloutHTMLRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) { reg.Register(KindAttention, r.renderAttention) } // renderAttention renders a quote marked with i.e. "> **Note**" or "> **Warning**" with a corresponding svg func (r *GitHubCalloutHTMLRenderer) renderAttention(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) { if entering { n := node.(*Attention) var octiconName string switch n.AttentionType { case "note": octiconName = "info" case "tip": octiconName = "light-bulb" case "important": octiconName = "report" case "warning": octiconName = "alert" case "caution": octiconName = "stop" default: octiconName = "info" } _, _ = w.WriteString(string(svg.RenderHTML("octicon-"+octiconName, 16, "attention-icon attention-"+n.AttentionType))) } return ast.WalkContinue, nil } func NewGitHubCalloutHTMLRenderer(opts ...html.Option) renderer.NodeRenderer { r := &GitHubCalloutHTMLRenderer{ Config: html.NewConfig(), } for _, opt := range opts { opt.SetHTMLOption(&r.Config) } return r }