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forgejo/services/auth/session.go

67 lines
1.5 KiB
Go

// Copyright 2019 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package auth
import (
"net/http"
"code.gitea.io/gitea/models"
"code.gitea.io/gitea/modules/log"
)
// Ensure the struct implements the interface.
var (
_ Method = &Session{}
_ Named = &Session{}
)
// Session checks if there is a user uid stored in the session and returns the user
// object for that uid.
type Session struct {
}
// Name represents the name of auth method
func (s *Session) Name() string {
return "session"
}
// Verify checks if there is a user uid stored in the session and returns the user
// object for that uid.
// Returns nil if there is no user uid stored in the session.
func (s *Session) Verify(req *http.Request, w http.ResponseWriter, store DataStore, sess SessionStore) *models.User {
user := SessionUser(sess)
if user != nil {
return user
}
return nil
}
// SessionUser returns the user object corresponding to the "uid" session variable.
func SessionUser(sess SessionStore) *models.User {
// Get user ID
uid := sess.Get("uid")
if uid == nil {
return nil
}
log.Trace("Session Authorization: Found user[%d]", uid)
id, ok := uid.(int64)
if !ok {
return nil
}
// Get user object
user, err := models.GetUserByID(id)
if err != nil {
if !models.IsErrUserNotExist(err) {
log.Error("GetUserById: %v", err)
}
return nil
}
log.Trace("Session Authorization: Logged in user %-v", user)
return user
}