// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

package media

import (
	"context"
	"io"
	"strings"
	"time"

	"codeberg.org/gruf/go-iotools"
	"github.com/superseriousbusiness/gotosocial/internal/gtserror"
	"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
	"github.com/superseriousbusiness/gotosocial/internal/id"
	"github.com/superseriousbusiness/gotosocial/internal/log"
	"github.com/superseriousbusiness/gotosocial/internal/state"
	"github.com/superseriousbusiness/gotosocial/internal/storage"
	"github.com/superseriousbusiness/gotosocial/internal/uris"
	"github.com/superseriousbusiness/gotosocial/internal/util"
)

var SupportedMIMETypes = []string{
	"image/jpeg", // .jpeg
	"image/gif",  // .gif
	"image/webp", // .webp

	"audio/mp2", // .mp2
	"audio/mp3", // .mp3

	"video/x-msvideo", // .avi

	"audio/flac",   // .flac
	"audio/x-flac", // .flac

	// png types
	"image/png",  // .png
	"image/apng", // .apng

	// ogg types
	"audio/ogg", // .ogg
	"video/ogg", // .ogv

	// mpeg4 types
	"audio/mp4",       // .m4a
	"video/mp4",       // .mp4
	"video/quicktime", // .mov

	// asf types
	"audio/x-ms-wma", // .wma
	"video/x-ms-wmv", // .wmv

	// matroska types
	"video/webm",       // .webm
	"audio/x-matroska", // .mka
	"video/x-matroska", // .mkv
}

var SupportedEmojiMIMETypes = []string{
	"image/jpeg", // .jpeg
	"image/gif",  // .gif
	"image/webp", // .webp

	// png types
	"image/png",  // .png
	"image/apng", // .apng
}

type Manager struct {
	state *state.State
}

// NewManager returns a media manager with given state.
func NewManager(state *state.State) *Manager {
	return &Manager{state: state}
}

// CreateMedia creates a new media attachment entry
// in the database for given owning account ID and
// extra information, and prepares a new processing
// media entry to dereference it using the given
// data function, decode the media and finish filling
// out remaining media fields (e.g. type, path, etc).
func (m *Manager) CreateMedia(
	ctx context.Context,
	accountID string,
	data DataFunc,
	info AdditionalMediaInfo,
) (
	*ProcessingMedia,
	error,
) {
	now := time.Now()

	// Populate initial fields on the new media,
	// leaving out fields with values we don't know
	// yet. These will be overwritten as we go.
	attachment := &gtsmodel.MediaAttachment{
		ID:         id.NewULID(),
		AccountID:  accountID,
		Type:       gtsmodel.FileTypeUnknown,
		Processing: gtsmodel.ProcessingStatusReceived,
		Avatar:     util.Ptr(false),
		Header:     util.Ptr(false),
		Cached:     util.Ptr(false),
		CreatedAt:  now,
	}

	// Check if we were provided additional info
	// to add to the attachment, and overwrite
	// some of the attachment fields if so.
	if info.StatusID != nil {
		attachment.StatusID = *info.StatusID
	}
	if info.RemoteURL != nil {
		attachment.RemoteURL = *info.RemoteURL
	}
	if info.Description != nil {
		attachment.Description = *info.Description
	}
	if info.ScheduledStatusID != nil {
		attachment.ScheduledStatusID = *info.ScheduledStatusID
	}
	if info.Blurhash != nil {
		attachment.Blurhash = *info.Blurhash
	}
	if info.Avatar != nil {
		attachment.Avatar = info.Avatar
	}
	if info.Header != nil {
		attachment.Header = info.Header
	}
	if info.FocusX != nil {
		attachment.FileMeta.Focus.X = *info.FocusX
	}
	if info.FocusY != nil {
		attachment.FileMeta.Focus.Y = *info.FocusY
	}

	// Store attachment in database in initial form.
	err := m.state.DB.PutAttachment(ctx, attachment)
	if err != nil {
		return nil, err
	}

	// Pass prepared media as ready to be cached.
	return m.CacheMedia(attachment, data), nil
}

// CacheMedia wraps a media model (assumed already
// inserted in the database!) with given data function
// to perform a blocking dereference / decode operation
// from the data stream returned.
func (m *Manager) CacheMedia(
	media *gtsmodel.MediaAttachment,
	data DataFunc,
) *ProcessingMedia {
	return &ProcessingMedia{
		media:  media,
		dataFn: data,
		mgr:    m,
	}
}

// CreateEmoji creates a new emoji entry in the
// database for given shortcode, domain and extra
// information, and prepares a new processing emoji
// entry to dereference it using the given data
// function, decode the media and finish filling
// out remaining fields (e.g. type, path, etc).
func (m *Manager) CreateEmoji(
	ctx context.Context,
	shortcode string,
	domain string,
	data DataFunc,
	info AdditionalEmojiInfo,
) (
	*ProcessingEmoji,
	error,
) {
	now := time.Now()

	// Generate new ID.
	id := id.NewULID()

	if domain == "" && info.URI == nil {
		// Generate URI for local emoji.
		uri := uris.URIForEmoji(id)
		info.URI = &uri
	}

	// Populate initial fields on the new emoji,
	// leaving out fields with values we don't know
	// yet. These will be overwritten as we go.
	emoji := &gtsmodel.Emoji{
		ID:              id,
		Shortcode:       shortcode,
		Domain:          domain,
		Disabled:        util.Ptr(false),
		VisibleInPicker: util.Ptr(true),
		CreatedAt:       now,
		UpdatedAt:       now,
	}

	// Finally, create new emoji.
	return m.createOrUpdateEmoji(ctx,
		m.state.DB.PutEmoji,
		data,
		emoji,
		info,
	)
}

// UpdateEmoji prepares an update operation for the given emoji,
// which is assumed to already exist in the database.
//
// Calling load on the returned *ProcessingEmoji will update the
// db entry with provided extra information, ensure emoji images
// are cached, and use new storage paths for the dereferenced media
// files to skirt around browser caching of the old files.
func (m *Manager) UpdateEmoji(
	ctx context.Context,
	emoji *gtsmodel.Emoji,
	data DataFunc,
	info AdditionalEmojiInfo,
) (
	*ProcessingEmoji,
	error,
) {
	// Create references to old emoji image
	// paths before they get updated with new
	// path ID. These are required for later
	// deleting the old image files on refresh.
	shortcodeDomain := emoji.ShortcodeDomain()
	oldStaticPath := emoji.ImageStaticPath
	oldPath := emoji.ImagePath

	// Since this is a refresh we will end up storing new images at new
	// paths, so we should wrap closer to delete old paths at completion.
	wrapped := func(ctx context.Context) (io.ReadCloser, error) {

		// Call original func.
		rc, err := data(ctx)
		if err != nil {
			return nil, err
		}

		// Cast as separated reader / closer types.
		rct, ok := rc.(*iotools.ReadCloserType)

		if !ok {
			// Allocate new read closer type.
			rct = new(iotools.ReadCloserType)
			rct.Reader = rc
			rct.Closer = rc
		}

		// Wrap underlying io.Closer type to cleanup old data.
		rct.Closer = iotools.CloserCallback(rct.Closer, func() {

			// Remove any *old* emoji image file path now stream is closed.
			if err := m.state.Storage.Delete(ctx, oldPath); err != nil &&
				!storage.IsNotFound(err) {
				log.Errorf(ctx, "error deleting old emoji %s from storage: %v", shortcodeDomain, err)
			}

			// Remove any *old* emoji static image file path now stream is closed.
			if err := m.state.Storage.Delete(ctx, oldStaticPath); err != nil &&
				!storage.IsNotFound(err) {
				log.Errorf(ctx, "error deleting old static emoji %s from storage: %v", shortcodeDomain, err)
			}
		})

		return rct, nil
	}

	// Update existing emoji in database.
	processingEmoji, err := m.createOrUpdateEmoji(ctx,
		func(ctx context.Context, emoji *gtsmodel.Emoji) error {
			return m.state.DB.UpdateEmoji(ctx, emoji)
		},
		wrapped,
		emoji,
		info,
	)
	if err != nil {
		return nil, err
	}

	// Generate a new path ID to use instead.
	processingEmoji.newPathID = id.NewULID()

	return processingEmoji, nil
}

// CacheEmoji wraps an emoji model (assumed already
// inserted in the database!) with given data function
// to perform a blocking dereference / decode operation
// from the data stream returned.
func (m *Manager) CacheEmoji(
	ctx context.Context,
	emoji *gtsmodel.Emoji,
	data DataFunc,
) (
	*ProcessingEmoji,
	error,
) {
	// Fetch the local instance account for emoji path generation.
	instanceAcc, err := m.state.DB.GetInstanceAccount(ctx, "")
	if err != nil {
		return nil, gtserror.Newf("error fetching instance account: %w", err)
	}

	var pathID string

	// Look for an emoji path ID that differs from its actual ID, this indicates
	// a previous 'refresh'. We need to be sure to set this on the ProcessingEmoji{}
	// so it knows to store the emoji under this path, and not default to emoji.ID.
	if id := extractEmojiPathID(emoji.ImagePath); id != emoji.ID {
		pathID = id
	}

	return &ProcessingEmoji{
		newPathID: pathID,
		instAccID: instanceAcc.ID,
		emoji:     emoji,
		dataFn:    data,
		mgr:       m,
	}, nil
}

// createOrUpdateEmoji updates the emoji according to
// provided additional data, and performs the actual
// database write, finally returning an emoji ready
// for processing (i.e. caching to local storage).
func (m *Manager) createOrUpdateEmoji(
	ctx context.Context,
	storeDB func(context.Context, *gtsmodel.Emoji) error,
	data DataFunc,
	emoji *gtsmodel.Emoji,
	info AdditionalEmojiInfo,
) (
	*ProcessingEmoji,
	error,
) {
	// Fetch the local instance account for emoji path generation.
	instanceAcc, err := m.state.DB.GetInstanceAccount(ctx, "")
	if err != nil {
		return nil, gtserror.Newf("error fetching instance account: %w", err)
	}

	// Check if we have additional info to add to the emoji,
	// and overwrite some of the emoji fields if so.
	if info.URI != nil {
		emoji.URI = *info.URI
	}
	if info.Domain != nil {
		emoji.Domain = *info.Domain
	}
	if info.ImageRemoteURL != nil {
		emoji.ImageRemoteURL = *info.ImageRemoteURL
	}
	if info.ImageStaticRemoteURL != nil {
		emoji.ImageStaticRemoteURL = *info.ImageStaticRemoteURL
	}
	if info.Disabled != nil {
		emoji.Disabled = info.Disabled
	}
	if info.VisibleInPicker != nil {
		emoji.VisibleInPicker = info.VisibleInPicker
	}
	if info.CategoryID != nil {
		emoji.CategoryID = *info.CategoryID
	}

	// Put or update emoji in database.
	if err := storeDB(ctx, emoji); err != nil {
		return nil, err
	}

	// Return wrapped emoji for later processing.
	processingEmoji := &ProcessingEmoji{
		instAccID: instanceAcc.ID,
		emoji:     emoji,
		dataFn:    data,
		mgr:       m,
	}

	return processingEmoji, nil
}

// extractEmojiPathID pulls the ID used in the final path segment of an emoji path (can be URL).
func extractEmojiPathID(path string) string {
	// Look for '.' indicating file ext.
	i := strings.LastIndexByte(path, '.')
	if i == -1 {
		return ""
	}

	// Strip ext.
	path = path[:i]

	// Look for '/' of final path sep.
	i = strings.LastIndexByte(path, '/')
	if i == -1 {
		return ""
	}

	// Strip up to
	// final segment.
	path = path[i+1:]

	return path
}