// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

package gtsmodel

import (
	"time"
)

type Status struct {
	ID                       string     `bun:"type:CHAR(26),pk,nullzero,notnull,unique"`
	CreatedAt                time.Time  `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"`
	UpdatedAt                time.Time  `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"`
	FetchedAt                time.Time  `bun:"type:timestamptz,nullzero"`
	PinnedAt                 time.Time  `bun:"type:timestamptz,nullzero"`
	URI                      string     `bun:",unique,nullzero,notnull"`
	URL                      string     `bun:",nullzero"`
	Content                  string     `bun:""`
	AttachmentIDs            []string   `bun:"attachments,array"`
	TagIDs                   []string   `bun:"tags,array"`
	MentionIDs               []string   `bun:"mentions,array"`
	EmojiIDs                 []string   `bun:"emojis,array"`
	Local                    *bool      `bun:",nullzero,notnull,default:false"`
	AccountID                string     `bun:"type:CHAR(26),nullzero,notnull"`
	AccountURI               string     `bun:",nullzero,notnull"`
	InReplyToID              string     `bun:"type:CHAR(26),nullzero"`
	InReplyToURI             string     `bun:",nullzero"`
	InReplyToAccountID       string     `bun:"type:CHAR(26),nullzero"`
	InReplyTo                *Status    `bun:"-"`
	BoostOfID                string     `bun:"type:CHAR(26),nullzero"`
	BoostOfURI               string     `bun:"-"`
	BoostOfAccountID         string     `bun:"type:CHAR(26),nullzero"`
	BoostOf                  *Status    `bun:"-"`
	ThreadID                 string     `bun:"type:CHAR(26),nullzero"`
	PollID                   string     `bun:"type:CHAR(26),nullzero"`
	ContentWarning           string     `bun:",nullzero"`
	Visibility               Visibility `bun:",nullzero,notnull"`
	Sensitive                *bool      `bun:",nullzero,notnull,default:false"`
	Language                 string     `bun:",nullzero"`
	CreatedWithApplicationID string     `bun:"type:CHAR(26),nullzero"`
	ActivityStreamsType      string     `bun:",nullzero,notnull"`
	Text                     string     `bun:""`
	Federated                *bool      `bun:",notnull"`
	Boostable                *bool      `bun:",notnull"`
	Replyable                *bool      `bun:",notnull"`
	Likeable                 *bool      `bun:",notnull"`
}

// Visibility represents the visibility granularity of a status.
type Visibility string

const (
	// VisibilityNone means nobody can see this.
	// It's only used for web status visibility.
	VisibilityNone Visibility = "none"
	// VisibilityPublic means this status will be visible to everyone on all timelines.
	VisibilityPublic Visibility = "public"
	// VisibilityUnlocked means this status will be visible to everyone, but will only show on home timeline to followers, and in lists.
	VisibilityUnlocked Visibility = "unlocked"
	// VisibilityFollowersOnly means this status is viewable to followers only.
	VisibilityFollowersOnly Visibility = "followers_only"
	// VisibilityMutualsOnly means this status is visible to mutual followers only.
	VisibilityMutualsOnly Visibility = "mutuals_only"
	// VisibilityDirect means this status is visible only to mentioned recipients.
	VisibilityDirect Visibility = "direct"
	// VisibilityDefault is used when no other setting can be found.
	VisibilityDefault Visibility = VisibilityUnlocked
)