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gotosocial/vendor/google.golang.org/grpc/connectivity/connectivity.go

95 lines
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Go

/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package connectivity defines connectivity semantics.
// For details, see https://github.com/grpc/grpc/blob/master/doc/connectivity-semantics-and-api.md.
package connectivity
import (
"google.golang.org/grpc/grpclog"
)
var logger = grpclog.Component("core")
// State indicates the state of connectivity.
// It can be the state of a ClientConn or SubConn.
type State int
func (s State) String() string {
switch s {
case Idle:
return "IDLE"
case Connecting:
return "CONNECTING"
case Ready:
return "READY"
case TransientFailure:
return "TRANSIENT_FAILURE"
case Shutdown:
return "SHUTDOWN"
default:
logger.Errorf("unknown connectivity state: %d", s)
return "INVALID_STATE"
}
}
const (
// Idle indicates the ClientConn is idle.
Idle State = iota
// Connecting indicates the ClientConn is connecting.
Connecting
// Ready indicates the ClientConn is ready for work.
Ready
// TransientFailure indicates the ClientConn has seen a failure but expects to recover.
TransientFailure
// Shutdown indicates the ClientConn has started shutting down.
Shutdown
)
// ServingMode indicates the current mode of operation of the server.
//
// Only xDS enabled gRPC servers currently report their serving mode.
type ServingMode int
const (
// ServingModeStarting indicates that the server is starting up.
ServingModeStarting ServingMode = iota
// ServingModeServing indicates that the server contains all required
// configuration and is serving RPCs.
ServingModeServing
// ServingModeNotServing indicates that the server is not accepting new
// connections. Existing connections will be closed gracefully, allowing
// in-progress RPCs to complete. A server enters this mode when it does not
// contain the required configuration to serve RPCs.
ServingModeNotServing
)
func (s ServingMode) String() string {
switch s {
case ServingModeStarting:
return "STARTING"
case ServingModeServing:
return "SERVING"
case ServingModeNotServing:
return "NOT_SERVING"
default:
logger.Errorf("unknown serving mode: %d", s)
return "INVALID_MODE"
}
}