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gotosocial/vendor/github.com/bytedance/sonic/ast/buffer.go

410 lines
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Go

/**
* Copyright 2023 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ast
import (
`sort`
`unsafe`
)
type nodeChunk [_DEFAULT_NODE_CAP]Node
type linkedNodes struct {
head nodeChunk
tail []*nodeChunk
size int
}
func (self *linkedNodes) Cap() int {
if self == nil {
return 0
}
return (len(self.tail)+1)*_DEFAULT_NODE_CAP
}
func (self *linkedNodes) Len() int {
if self == nil {
return 0
}
return self.size
}
func (self *linkedNodes) At(i int) (*Node) {
if self == nil {
return nil
}
if i >= 0 && i<self.size && i < _DEFAULT_NODE_CAP {
return &self.head[i]
} else if i >= _DEFAULT_NODE_CAP && i<self.size {
a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
if a < len(self.tail) {
return &self.tail[a][b]
}
}
return nil
}
func (self *linkedNodes) MoveOne(source int, target int) {
if source == target {
return
}
if source < 0 || source >= self.size || target < 0 || target >= self.size {
return
}
// reserve source
n := *self.At(source)
if source < target {
// move every element (source,target] one step back
for i:=source; i<target; i++ {
*self.At(i) = *self.At(i+1)
}
} else {
// move every element [target,source) one step forward
for i:=source; i>target; i-- {
*self.At(i) = *self.At(i-1)
}
}
// set target
*self.At(target) = n
}
func (self *linkedNodes) Pop() {
if self == nil || self.size == 0 {
return
}
self.Set(self.size-1, Node{})
self.size--
}
func (self *linkedPairs) Pop() {
if self == nil || self.size == 0 {
return
}
self.Set(self.size-1, Pair{})
self.size--
}
func (self *linkedNodes) Push(v Node) {
self.Set(self.size, v)
}
func (self *linkedNodes) Set(i int, v Node) {
if i < _DEFAULT_NODE_CAP {
self.head[i] = v
if self.size <= i {
self.size = i+1
}
return
}
a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
if a < 0 {
self.head[b] = v
} else {
self.growTailLength(a+1)
var n = &self.tail[a]
if *n == nil {
*n = new(nodeChunk)
}
(*n)[b] = v
}
if self.size <= i {
self.size = i+1
}
}
func (self *linkedNodes) growTailLength(l int) {
if l <= len(self.tail) {
return
}
c := cap(self.tail)
for c < l {
c += 1 + c>>_APPEND_GROW_SHIFT
}
if c == cap(self.tail) {
self.tail = self.tail[:l]
return
}
tmp := make([]*nodeChunk, l, c)
copy(tmp, self.tail)
self.tail = tmp
}
func (self *linkedNodes) ToSlice(con []Node) {
if len(con) < self.size {
return
}
i := (self.size-1)
a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
if a < 0 {
copy(con, self.head[:b+1])
return
} else {
copy(con, self.head[:])
con = con[_DEFAULT_NODE_CAP:]
}
for i:=0; i<a; i++ {
copy(con, self.tail[i][:])
con = con[_DEFAULT_NODE_CAP:]
}
copy(con, self.tail[a][:b+1])
}
func (self *linkedNodes) FromSlice(con []Node) {
self.size = len(con)
i := self.size-1
a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
if a < 0 {
copy(self.head[:b+1], con)
return
} else {
copy(self.head[:], con)
con = con[_DEFAULT_NODE_CAP:]
}
if cap(self.tail) <= a {
c := (a+1) + (a+1)>>_APPEND_GROW_SHIFT
self.tail = make([]*nodeChunk, a+1, c)
}
self.tail = self.tail[:a+1]
for i:=0; i<a; i++ {
self.tail[i] = new(nodeChunk)
copy(self.tail[i][:], con)
con = con[_DEFAULT_NODE_CAP:]
}
self.tail[a] = new(nodeChunk)
copy(self.tail[a][:b+1], con)
}
type pairChunk [_DEFAULT_NODE_CAP]Pair
type linkedPairs struct {
head pairChunk
tail []*pairChunk
size int
}
func (self *linkedPairs) Cap() int {
if self == nil {
return 0
}
return (len(self.tail)+1)*_DEFAULT_NODE_CAP
}
func (self *linkedPairs) Len() int {
if self == nil {
return 0
}
return self.size
}
func (self *linkedPairs) At(i int) *Pair {
if self == nil {
return nil
}
if i >= 0 && i < _DEFAULT_NODE_CAP && i<self.size {
return &self.head[i]
} else if i >= _DEFAULT_NODE_CAP && i<self.size {
a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
if a < len(self.tail) {
return &self.tail[a][b]
}
}
return nil
}
func (self *linkedPairs) Push(v Pair) {
self.Set(self.size, v)
}
func (self *linkedPairs) Set(i int, v Pair) {
if i < _DEFAULT_NODE_CAP {
self.head[i] = v
if self.size <= i {
self.size = i+1
}
return
}
a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
if a < 0 {
self.head[b] = v
} else {
self.growTailLength(a+1)
var n = &self.tail[a]
if *n == nil {
*n = new(pairChunk)
}
(*n)[b] = v
}
if self.size <= i {
self.size = i+1
}
}
func (self *linkedPairs) growTailLength(l int) {
if l <= len(self.tail) {
return
}
c := cap(self.tail)
for c < l {
c += 1 + c>>_APPEND_GROW_SHIFT
}
if c == cap(self.tail) {
self.tail = self.tail[:l]
return
}
tmp := make([]*pairChunk, l, c)
copy(tmp, self.tail)
self.tail = tmp
}
// linear search
func (self *linkedPairs) Get(key string) (*Pair, int) {
for i:=0; i<self.size; i++ {
if n := self.At(i); n.Key == key {
return n, i
}
}
return nil, -1
}
func (self *linkedPairs) ToSlice(con []Pair) {
if len(con) < self.size {
return
}
i := self.size-1
a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
if a < 0 {
copy(con, self.head[:b+1])
return
} else {
copy(con, self.head[:])
con = con[_DEFAULT_NODE_CAP:]
}
for i:=0; i<a; i++ {
copy(con, self.tail[i][:])
con = con[_DEFAULT_NODE_CAP:]
}
copy(con, self.tail[a][:b+1])
}
func (self *linkedPairs) ToMap(con map[string]Node) {
for i:=0; i<self.size; i++ {
n := self.At(i)
con[n.Key] = n.Value
}
}
func (self *linkedPairs) FromSlice(con []Pair) {
self.size = len(con)
i := self.size-1
a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
if a < 0 {
copy(self.head[:b+1], con)
return
} else {
copy(self.head[:], con)
con = con[_DEFAULT_NODE_CAP:]
}
if cap(self.tail) <= a {
c := (a+1) + (a+1)>>_APPEND_GROW_SHIFT
self.tail = make([]*pairChunk, a+1, c)
}
self.tail = self.tail[:a+1]
for i:=0; i<a; i++ {
self.tail[i] = new(pairChunk)
copy(self.tail[i][:], con)
con = con[_DEFAULT_NODE_CAP:]
}
self.tail[a] = new(pairChunk)
copy(self.tail[a][:b+1], con)
}
func (self *linkedPairs) Less(i, j int) bool {
return lessFrom(self.At(i).Key, self.At(j).Key, 0)
}
func (self *linkedPairs) Swap(i, j int) {
a, b := self.At(i), self.At(j)
*a, *b = *b, *a
}
func (self *linkedPairs) Sort() {
sort.Stable(self)
}
// Compare two strings from the pos d.
func lessFrom(a, b string, d int) bool {
l := len(a)
if l > len(b) {
l = len(b)
}
for i := d; i < l; i++ {
if a[i] == b[i] {
continue
}
return a[i] < b[i]
}
return len(a) < len(b)
}
type parseObjectStack struct {
parser Parser
v linkedPairs
}
type parseArrayStack struct {
parser Parser
v linkedNodes
}
func newLazyArray(p *Parser) Node {
s := new(parseArrayStack)
s.parser = *p
return Node{
t: _V_ARRAY_LAZY,
p: unsafe.Pointer(s),
}
}
func newLazyObject(p *Parser) Node {
s := new(parseObjectStack)
s.parser = *p
return Node{
t: _V_OBJECT_LAZY,
p: unsafe.Pointer(s),
}
}
func (self *Node) getParserAndArrayStack() (*Parser, *parseArrayStack) {
stack := (*parseArrayStack)(self.p)
return &stack.parser, stack
}
func (self *Node) getParserAndObjectStack() (*Parser, *parseObjectStack) {
stack := (*parseObjectStack)(self.p)
return &stack.parser, stack
}