241 lines
5.6 KiB
Go
241 lines
5.6 KiB
Go
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package flate
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import (
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"encoding/binary"
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"fmt"
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"math/bits"
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)
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// fastGen maintains the table for matches,
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// and the previous byte block for level 2.
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// This is the generic implementation.
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type fastEncL1 struct {
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fastGen
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table [tableSize]tableEntry
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}
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// EncodeL1 uses a similar algorithm to level 1
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func (e *fastEncL1) Encode(dst *tokens, src []byte) {
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const (
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inputMargin = 12 - 1
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minNonLiteralBlockSize = 1 + 1 + inputMargin
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)
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if debugDeflate && e.cur < 0 {
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panic(fmt.Sprint("e.cur < 0: ", e.cur))
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}
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// Protect against e.cur wraparound.
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for e.cur >= bufferReset {
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if len(e.hist) == 0 {
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for i := range e.table[:] {
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e.table[i] = tableEntry{}
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}
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e.cur = maxMatchOffset
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break
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}
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// Shift down everything in the table that isn't already too far away.
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minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
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for i := range e.table[:] {
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v := e.table[i].offset
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if v <= minOff {
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v = 0
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} else {
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v = v - e.cur + maxMatchOffset
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}
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e.table[i].offset = v
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}
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e.cur = maxMatchOffset
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}
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s := e.addBlock(src)
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// This check isn't in the Snappy implementation, but there, the caller
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// instead of the callee handles this case.
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if len(src) < minNonLiteralBlockSize {
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// We do not fill the token table.
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// This will be picked up by caller.
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dst.n = uint16(len(src))
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return
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}
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// Override src
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src = e.hist
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nextEmit := s
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// sLimit is when to stop looking for offset/length copies. The inputMargin
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// lets us use a fast path for emitLiteral in the main loop, while we are
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// looking for copies.
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sLimit := int32(len(src) - inputMargin)
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// nextEmit is where in src the next emitLiteral should start from.
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cv := load3232(src, s)
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for {
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const skipLog = 5
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const doEvery = 2
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nextS := s
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var candidate tableEntry
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for {
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nextHash := hash(cv)
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candidate = e.table[nextHash]
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nextS = s + doEvery + (s-nextEmit)>>skipLog
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if nextS > sLimit {
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goto emitRemainder
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}
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now := load6432(src, nextS)
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e.table[nextHash] = tableEntry{offset: s + e.cur}
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nextHash = hash(uint32(now))
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offset := s - (candidate.offset - e.cur)
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if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
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e.table[nextHash] = tableEntry{offset: nextS + e.cur}
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break
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}
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// Do one right away...
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cv = uint32(now)
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s = nextS
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nextS++
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candidate = e.table[nextHash]
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now >>= 8
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e.table[nextHash] = tableEntry{offset: s + e.cur}
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offset = s - (candidate.offset - e.cur)
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if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
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e.table[nextHash] = tableEntry{offset: nextS + e.cur}
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break
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}
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cv = uint32(now)
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s = nextS
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}
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// A 4-byte match has been found. We'll later see if more than 4 bytes
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// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
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// them as literal bytes.
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for {
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// Invariant: we have a 4-byte match at s, and no need to emit any
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// literal bytes prior to s.
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// Extend the 4-byte match as long as possible.
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t := candidate.offset - e.cur
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var l = int32(4)
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if false {
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l = e.matchlenLong(s+4, t+4, src) + 4
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} else {
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// inlined:
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a := src[s+4:]
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b := src[t+4:]
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for len(a) >= 8 {
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if diff := binary.LittleEndian.Uint64(a) ^ binary.LittleEndian.Uint64(b); diff != 0 {
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l += int32(bits.TrailingZeros64(diff) >> 3)
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break
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}
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l += 8
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a = a[8:]
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b = b[8:]
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}
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if len(a) < 8 {
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b = b[:len(a)]
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for i := range a {
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if a[i] != b[i] {
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break
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}
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l++
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}
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}
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}
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// Extend backwards
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for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
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s--
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t--
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l++
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}
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if nextEmit < s {
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if false {
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emitLiteral(dst, src[nextEmit:s])
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} else {
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for _, v := range src[nextEmit:s] {
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dst.tokens[dst.n] = token(v)
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dst.litHist[v]++
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dst.n++
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}
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}
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}
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// Save the match found
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if false {
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dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
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} else {
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// Inlined...
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xoffset := uint32(s - t - baseMatchOffset)
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xlength := l
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oc := offsetCode(xoffset)
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xoffset |= oc << 16
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for xlength > 0 {
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xl := xlength
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if xl > 258 {
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if xl > 258+baseMatchLength {
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xl = 258
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} else {
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xl = 258 - baseMatchLength
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}
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}
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xlength -= xl
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xl -= baseMatchLength
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dst.extraHist[lengthCodes1[uint8(xl)]]++
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dst.offHist[oc]++
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dst.tokens[dst.n] = token(matchType | uint32(xl)<<lengthShift | xoffset)
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dst.n++
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}
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}
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s += l
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nextEmit = s
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if nextS >= s {
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s = nextS + 1
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}
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if s >= sLimit {
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// Index first pair after match end.
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if int(s+l+4) < len(src) {
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cv := load3232(src, s)
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e.table[hash(cv)] = tableEntry{offset: s + e.cur}
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}
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goto emitRemainder
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}
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// We could immediately start working at s now, but to improve
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// compression we first update the hash table at s-2 and at s. If
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// another emitCopy is not our next move, also calculate nextHash
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// at s+1. At least on GOARCH=amd64, these three hash calculations
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// are faster as one load64 call (with some shifts) instead of
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// three load32 calls.
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x := load6432(src, s-2)
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o := e.cur + s - 2
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prevHash := hash(uint32(x))
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e.table[prevHash] = tableEntry{offset: o}
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x >>= 16
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currHash := hash(uint32(x))
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candidate = e.table[currHash]
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e.table[currHash] = tableEntry{offset: o + 2}
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offset := s - (candidate.offset - e.cur)
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if offset > maxMatchOffset || uint32(x) != load3232(src, candidate.offset-e.cur) {
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cv = uint32(x >> 8)
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s++
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break
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}
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}
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}
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emitRemainder:
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if int(nextEmit) < len(src) {
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// If nothing was added, don't encode literals.
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if dst.n == 0 {
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return
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}
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emitLiteral(dst, src[nextEmit:])
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}
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}
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